Archive for February, 2008

GDC: Fez does what Nintendon’t

Tuesday, February 19th, 2008

Welcome to our inconspicuous Game Developer’s Conference coverage! GDC posts will be slightly different than our regular posts in that, unlike the tomes written on the minutia of virtual console releases, these posts will be much quicker and rely much more on pictures and video.
Kind of like the USA Today of blogs.

Want to know […]

North American Virtual Console Update (02/18/08)

Monday, February 18th, 2008

Two games, both sequels, both have new entires popping up to this day. One series is still pretty good, the other, uh, became an online multiplayer game.
Phantasy Star II (GEN; 800 points) – The sequel to Phantasy Star I on the master system, II is a bit more of the same and a whole lot […]

Babel Fish: No More Heroes sells 10 ten thousand!

Friday, February 15th, 2008

Punk rock videogame darling, No More Heroes, has sold out man! No, it hasn’t become popular enough yet to no longer be considered counterculture and underground, but at this rate we may have to “upgrade” its status to indie-emo-rock. I’ll let the Japanese publisher explain it via a babel fish translation:
Yesterday for Wii had the […]

Finally, the Wii’s answer to God of War has arrived

Thursday, February 14th, 2008

There are so many unanswered questions in our lives, “where is my life heading?” or “does he really love me?” or “how do a Desert Tarantula and a Giant Desert Scorpion blow up a gas station?” Thankfully, the latter of those questions be finally be answered thanks to THQ and its new game Deadly Creatures. […]

Capcom quitely releases tiny Okami Wii screens

Thursday, February 14th, 2008

With the approaching re-release of Capcom/Clover Studio’s Okami, you’d think we would have heard, and more importantly seen, some new information on the waggle-enhanced redo. Well, thankfully, that silence has been broken and though the scraps we’ve been give are tiny, we graciously accept the sadistic hold Capcom still holds over our hearts and imaginations.
First […]

Myspace launches game subsite

Tuesday, February 12th, 2008

Myspace has just launched a new gaming section on its website!
Wait, you already deleted your Myspace account? Oh. Well, let me get this over with while you wait for Facebook to make a similar announcement.
Myspace has just launched a new gaming section on its website! No, we won’t be seeing a Pyramid Head profile on […]

Energy Drink Review: Power Up! and Resident Evil T-Virus Antidote

Tuesday, February 12th, 2008

Cross-post warning: This story also appears on our Provocateur at Large website. You can read more beverage reviews here.
If there are two worlds that have been set on a collision course, it is certainly the worlds of highly caffeinated energy drinks and videogaming. Remember those youthful nights spent trying to fight both Bowser and one’s […]

North American Virtual Console Update (02/11/08)

Monday, February 11th, 2008

The two-a-week release schedule continues unabated.  However, at least this week, one can subjectively say that we get two great games. Objectively, you can at least say that we’ve gotten some games.
Harvest Moon (SNES; 800 points) - The first in the long running agro-dating sim-rpg series, Harvest Moon is still seen by many to be […]

Smash Bros. filter: Kirby has identity issues

Sunday, February 10th, 2008

Kirby, the lovable spherical Shang Tsung of Super Smash Bros., has his work cut out for him this time around. Sure, copying Nintendo characters is easy, but how do you do Sonic the Hedgehog or Snake? Apparently you do it very well, as Snake-Kirby is the greatest thing ever. Check out the video above […]

Atlus has Octomania, healing touch ineffective

Tuesday, February 5th, 2008

Atlus, the purveyor of such fine things as the Trauma Center series and niche RPGs, is about to do you yet another solid. On March 11th, for the low, low price of $19.99, you too can become the proud owner of the soon-to-be-obscure, online enabled, Octomania! I’ll let Wikipedia describe the gameplay:
The player uses the […]