Archive for the 'Nintendo' Category

ZOMG 04/01/08: Zelda Movie Announced

Tuesday, April 1st, 2008

Oh wow, this is amazing! Nintendo’s return to the big screen has finally come and it is a whopper! The Legend of Zelda: The Movie may still be a full year away, but boy if this debut trailer doesn’t get me excited!
Seeing Link go toe to toe with Ganondorf is just so, just so… epic! […]

North American Virtual Console Update (03/31/08)

Monday, March 31st, 2008

While Japan didn’t see any releases on its Virutal Console last week, they did receive a boatload of new games for the new WiiWare. What are us dough-boys getting this week? Well, the launch of a new console for future game downloads and, um, well, something truly awful.
Wonder Boy (SMS; 500 points) - The […]

WiiWare Launch: everything else

Tuesday, March 25th, 2008

While not to intentionally impose any sort of qualitative judgment on the remaining crop of titles available during WiiWare’s Japanese launch, here are the games that, at the very most, don’t really “do it” for me. These could very well “do you” very well; I’m not saying that these are “bad” games.
However, I have segregated […]

WiiWare Launch: Saku Saku Animal Panic

Tuesday, March 25th, 2008

Lost amongst the shuffle of higher profile WiiWare releases is Saku Saku Animal Panic, a game by independent American developer Epicenter Studios. Published by Konami, Animal Panic is a 3D take on the classic game Qix. Where in Qix you play as a line of pure energy sectioning off large portions of a playing field, […]

WiiWare Launch: Star Soldier R jumps on the Caravan

Tuesday, March 25th, 2008

One of the very first games announced for WiiWare was Hudson’s Star Solider R, an offshoot entry to their popular Star Solider/Blazing Lazers series. How is this Star Solider different than its brethren? Well, this version doesn’t really have a traditional single player mode. Star Solider R is basically the extra “Caravan” mode found in […]

WiiWare Launch: FFCC:MLAAK startling revelations

Tuesday, March 25th, 2008

Final Fantasy Crystal Chronicles: My Life as a King has the distinction of being one of the most impressive looking offerings available for WiiWare’s launch. Another distinction the game has is that it’s the most high profile game taking advantage of Nintendo’s pay-to-play, red wifi label initiative for paid downloadable content. This is all the […]

WiiWare Launch: Dr. Mario gameplay video

Tuesday, March 25th, 2008

Today marked the official Japanese launch of WiiWare, Nintendo’s new download service for original games. The launch lineup includes a few classic retreads and a couple original games to boot, as well as a few, um, pieces of shovelware.
One of the first launch titles, and one of the more eagerly anticipated offerings, is an update […]

Master System games come to America

Tuesday, March 25th, 2008

While the Sega Master System may not have set the world ablaze in the Eighties and early Nineties, Sega’s 8-bit machine will be getting a second chance to make things right. How do they make it right? By becoming the cheapest thing on Nintendo’s Virtual Console, that’s how. The games will cost 400 points a […]

EA announces Rock Band for Wii

Monday, March 24th, 2008

Hey, remember how nearly three months ago I said:
“Time to be the buzzkill to the buzkills in the room: yes, there is not now, nor has there ever been an official announcement regarding a Wii version of the EA/MTV/Harmonix game Rock Band outside of the nebulous “we’re exploring the possibilities.” This does not change one […]

North American Virtual Console Update (03/24/08)

Monday, March 24th, 2008

On the face of things, today’s update may seem a little lacking. However, if you’re playing the awesome new meta-game of the logic behind each week’s virtual console releases, well then you’re probably excited that you get to update the brackets for your fantasy league on Yahoo!
Powerball (GEN; 800 points) - Unfortunately, this game has […]