Archive for the 'WiiWare' Category

Lost Winds in glorious motion

Monday, April 7th, 2008

Like a gentle spring wind softly caressing your tufts of down-like hair, Lost Winds enters a space so sorely lacking, so arid dry, that despite revealing very little of the actual gameplay, its very presence captivates and entices you, leaving you wanting and wide-eyed like a child showing flimsy restraint before a Christmas tree.
Hrm, anyway, […]

Hudson announces Alien Crush for WiiWare

Friday, March 28th, 2008

Fans of sci-fi inspired digital pinball games rejoice! Hudson Soft, the group behind Bonk, Bomberman, countless Shmups, and possibly some other types of games, has announced a sequel to their TurboGraphx-16 pinball game Alien Crush. Inspired by movies like Alien, Alien Crush isn’t your typical pinball game, foregoing traditional bumpers and obstacles for aliens and […]

WiiWare Launch: everything else

Tuesday, March 25th, 2008

While not to intentionally impose any sort of qualitative judgment on the remaining crop of titles available during WiiWare’s Japanese launch, here are the games that, at the very most, don’t really “do it” for me. These could very well “do you” very well; I’m not saying that these are “bad” games.
However, I have segregated […]

WiiWare Launch: Saku Saku Animal Panic

Tuesday, March 25th, 2008

Lost amongst the shuffle of higher profile WiiWare releases is Saku Saku Animal Panic, a game by independent American developer Epicenter Studios. Published by Konami, Animal Panic is a 3D take on the classic game Qix. Where in Qix you play as a line of pure energy sectioning off large portions of a playing field, […]

WiiWare Launch: Star Soldier R jumps on the Caravan

Tuesday, March 25th, 2008

One of the very first games announced for WiiWare was Hudson’s Star Solider R, an offshoot entry to their popular Star Solider/Blazing Lazers series. How is this Star Solider different than its brethren? Well, this version doesn’t really have a traditional single player mode. Star Solider R is basically the extra “Caravan” mode found in […]

WiiWare Launch: FFCC:MLAAK startling revelations

Tuesday, March 25th, 2008

Final Fantasy Crystal Chronicles: My Life as a King has the distinction of being one of the most impressive looking offerings available for WiiWare’s launch. Another distinction the game has is that it’s the most high profile game taking advantage of Nintendo’s pay-to-play, red wifi label initiative for paid downloadable content. This is all the […]

WiiWare Launch: Dr. Mario gameplay video

Tuesday, March 25th, 2008

Today marked the official Japanese launch of WiiWare, Nintendo’s new download service for original games. The launch lineup includes a few classic retreads and a couple original games to boot, as well as a few, um, pieces of shovelware.
One of the first launch titles, and one of the more eagerly anticipated offerings, is an update […]

Tetris coming to WiiWare

Tuesday, March 11th, 2008

As if you didn’t already have enough options for playing the lovely Russian falling block puzzle game Tetris, Hudson has officially announced they will be brining a version of the long running series to the Wii’s WiiWare service sometime this summer. The game will feature Mii integration, competitive online modes supporting up to six players, […]

WiiWare game trailer: Dr. Mario

Tuesday, March 11th, 2008

Welcome back for part two of “Upcoming WiiWare Theatre.” When we last met, we marveled at the awe inspiring shmuping of Star Solider R. Now, we present, with limited commercial interruption, the Japanese commercial for WiiWare’s Dr. Mario update.

Featuring Mii integration, a competitive online mode, and what appears to be a cooperative multiplayer mode, WiiWare […]

WiiWare game trailer: Star Soldier R

Monday, March 10th, 2008

With WiiWare’s Japanese launch only a few short weeks away, we’re finally getting a few small pieces of information information. Today, Nintendo released a few videos showing off some footage from the launch’s offerings, the first of which is for the game Star Solider R. Coming from developer Hudson, and continuing a long tradition of […]